Games

Below the Root (Apple IIe / C64)

This is the kind of game I would still make today. Exploring a vast platform world of giant trees (just like in the book it was based on).

Below the Root montage of screen shots

Besides having the biggest map for any game at that time, it had sophisticated and subtle movement. You could walk, run, crouch, jump, and glide like a flying squirrel (if you had a shuba). It was also one of the first games where you could choose to be one of 5 different characters, each having strengths and weaknesses that would change how you approach tasks in the adventure. This was the best game ever in 1985, and it is still magic today. This is really the only reason I want to make a game, to create worlds like this.

(Below the Root montage of screen shots from thegreatness.com)

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